smolghost has a history in narrative based games and mixed media. their work has moved on to focus on combining the analog and digital. working with games, textiles, electronics, and constructed installations they look solely to create all encompassing experiences for participants and observers alike to get lost in. they just want to see what they can make you feel~
smolghost also hates taking themselves too seriously and that was a chunk of a ~fancy~ artist bio i wrote up once. i want to make experiences, gadgets, weird things to look at, robots to kiss, feelings, memories, and fun of myself. i'm feeling out who i am as an artist and i just want things to be nice, ya know?